I divided media theory and media literacy into three dimensions and conducted three workshops corresponding to each. The purpose was to provide a deep understanding of media and literacy, not speculatively, but experientially.
For the third dimension of designing a platform, I conducted a workshop called “Magical Transformation (Makaizo) of the Interfaculty Initiative in Information Studies (III) and GSII as A Learning Platform.”
The Critical Design in the Context of PostPhenomenology
Critical design is a practical strategy through design that uncovers potentially hidden agendas and values, and explores alternative design values. A Critical Design practice challenges an audience’s pre-conceptions, provoking new ways of thinking about the object, its use, and the surrounding culture.
Also, Critical Design often uses various artistic devices to express its concerns regarding rapid technological progress and its criticism of scales of mass production, as well as of contemporary capitalism. It questions the negative impact of these phenomena on human society through artistic creation and design.
Against this background, is it possible that cross-border cooperation between art and design can help to strike a balance between each other, and that this cooperation can help to express a “caring-for-society”?
This talk will adopt a post-phenomenological perspective to design and arts and take examples from contemporary Taiwanese artists and designers’ works to understand the relationship between the existence of art/ design and the role of technology. This understanding is critical because the rapid pace of technological change and the increasing role of technology in the world of art/design are obvious.